This week for our Unity tutorials we had to continue with the lesson we started last week. We have implemented a rotating camera, a powerup and an enemy chasing the player. In this lesson we will make more than one enemy therefore they will spawn in waves and a new powerup. When there is no more enemies left from a wave a new one starts and by each finish the enemy count increases by each wave. I found the custom methods with parameters to be a difficult. I found this tutorial to be enjoyable as I didn’t have that many difficulties and I got the tutorial done around the estimated time for this task. If I could redo this task I would spend less time on the tutorial and focus on the challenge or perhaps begin with the challenge instead.
For Challenge 4 I couldn’t get passed the bugs as I still don’t know how to fix them since the plane tutorial. Therefore this challenge will be left as incomplete. After reading the steps I had to undertake under the challenge I feel like if I knew how to fix the bugs I would easily continue. For week 10 I will focus on the upcoming tutorial and on this challenge.
HIIIIII!!!!!!
ReplyDeleteOMGGGGG,
So happy to be back on your blog again Dominika!!! 🤩🤩🤩
Been waaaaaaay tooo long.
Love the layout of your blog literally iconic ✨
Just Screams aesthetic
Just too Perf! (Iconic)
This Unity tutorial was tough but you did great work on it.
ASSFGHHHHHJK You need to get your word count up though, what will Dylan think of this.
When struggling with Unity just remember
Dylan O'Brien would want you to succeed
Soon this semester will be Over and we can all chile